Waiting at a screen where you can only watch is just unbearable, especially in a game. If they hadn't included this function, I don't know how many strands of hair I would have pulled out. This is why I'm truly glad that EA and Maxis have implemented a fast forward button. During this time, you just wonder what to do. You don't get to see your characters working or do anything within that time until the character returns home. In a sense, I can also understand why they don't allow you to drive to work, because when your character is working, you have zero control over them. However, one thing that truly boggles my mind is why is it necessary that you take the bus to work? I mean, your Sim owns some form of transportation, and constantly relying on the bus is a drag, so much so that I personally prefer to walk.
Just like in real life, you search for jobs from the paper, finding the best one that suits you. Work is probably one of the most interesting aspects of the game. She may be at half energy by the time she heads out for work, but hey, I know for certain that she won't miss it. To make up for this, I have forced my Sim to sleep at 10pm, allowing her to wake up whenever she is refreshed and just start the daily routine then. Personally, I eat food in probably under a minute, but it seems like you have to plan accordingly in this game, or they will continue eating until they miss their bus for work (which is never a good thing). There are just too many things you need to do, and the characters just seem to do it at the slowest possible speed. I personally have a problem keeping my Sims occupied with enough entertainment as well as giving them enough sleep. You will see at any given time that your character always requires one or more things. Within the game, your character will constantly need attention, insisting that you try to keep them as happy as possible. After playing this game, I really appreciate controlling my own life. Yes, a human life is truly high maintenance. These stats would be the same ones you expect to see in everyone's life, including: hunger, hygiene, energy, social, comfort, bladder, fun, and room (a clean, well-lit, and nicely furnished room). To access this stat menu, you will need to hit the up arrow on the directional pad. These are of utter importance, and you should always observe these whenever you get the chance. The stats show what the character is lacking as well as what the character is happiest about.
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To find out how to appease your character, you must view their stats. It also makes me wonder if I have the same requirements for myself. Once you play this game, you will understand. If you think controlling a person's life is a simple task, think again. You control every aspect of one or even two characters' lives, making sure you provide for all of their needs. Before I get out of hand with my fantasies, Bustin' Out is definitely a true simulation game. No, I am not a power-hungry control freak who wants to become an omnipotent controller of others' lives (although it does have a nice ring to it). Controlling someone else's life and not regretting what happens somehow has its own sense of enjoyment. Upon loading up the game, I immediately understood why this game has such a large, dedicated following.
However, my best friend has been a highly dedicated fan to this series, so I decided that it was about time that I give this game a shot. Some people will probably scorn me for this, and while I can't blame them, the Sims was never something in which I was incredibly interested. This is my first Sims game, so this review will be solely based on my impressions of the product, not on any knowledge that might have been garnered from previous titles. Welcome to the first installment of the Sims franchise for the console market: The Sims Bustin' Out. Have you ever fantasized about how things would have turned out if you were in control of someone else's life? I haven't had a desire to control another person's life (my own is difficult enough), but EA and Maxis have created a game that caters to either - or both - of these needs. To me, new things are just sometimes way too scary to try. Have you ever had the desire to try out something new but weren't ready to deal with the repercussions? I have dreamt of trying out several new things, but I always seem to chicken out at the last second. Buy 'THE SIMS BUSTIN OUT': Xbox | GameCube | GBA | PlayStation 2